Game Design: Mark Herman

Additional Game Design: Nicholas R. Karp

Game System Design: John H. Butterfield

Lead Programmer: Craig Moffitt

Programming: David Dunham, Miguel Nieves & Robert Gray

Production & Editing: Jeff Dougherty

Art Director: Patrick Ward

Artist: Rob Shields

Music and Sound:
Michael Schiciano & Chris Latham

Historical Commentary: John Phythyon

Strategy Articles: Bruce Geryk

Quality Assurance: Peter Rambo

Interns: Travis Chandler & Tim Day with T.J. Babu & Wai Teng Yong

Playtesting: Paul Dobbins, Bruce Geryk, Ros Hermans & David Hoeft; with Marc Atkins, Art Bennett, Steve Boone, Davis Brasfield, Charles Bryant, Scott Gibson, Greg Martin, Aik Yong Heng, Ivo de Nooijer, Mitch Reed, Tony Rowe & Eric Sposito

Product Management: Nicholas R. Karp

Marketing Director: Bradley Cummings

Publisher: Eric Lee Smith

Dedicated to the Memory of Redmond Simonsen

Audio Engine: FMOD Sound System by Firelight Technologies

Desert Fox © 2014 Shenandoah Studio LLC