Game Design: Mark Herman
Additional Game Design: Nicholas R. Karp
Game System Design: John H. Butterfield
Lead Programmer: Craig Moffitt
Programming: David Dunham, Miguel Nieves & Robert Gray
Production & Editing: Jeff Dougherty
Art Director: Patrick Ward
Artist: Rob Shields
Music
and Sound:
Michael Schiciano & Chris
Latham
Historical Commentary: John Phythyon
Strategy Articles: Bruce Geryk
Quality Assurance: Peter Rambo
Interns: Travis Chandler & Tim Day with T.J. Babu & Wai Teng Yong
Playtesting: Paul Dobbins, Bruce Geryk, Ros Hermans & David Hoeft; with Marc Atkins, Art Bennett, Steve Boone, Davis Brasfield, Charles Bryant, Scott Gibson, Greg Martin, Aik Yong Heng, Ivo de Nooijer, Mitch Reed, Tony Rowe & Eric Sposito
Product Management: Nicholas R. Karp
Marketing Director: Bradley Cummings
Publisher: Eric Lee Smith
Dedicated to the Memory of Redmond Simonsen
Audio Engine: FMOD Sound System by Firelight Technologies
Desert Fox © 2014 Shenandoah Studio LLC